About

The affordances of digital technology alter the sociotechnical systems within which people interact — and thus alter perception and cognition.

Welcome to ED386/ED586 EDUCATIONAL TECHNOLOGY

Theories and practical techniques concerning technology in educational contexts. Includes exploration of emerging technologies and selection, production, and integration of educational materials. Lab fee required. Prerequisite: formal acceptance into the teacher education program. Co-requisite: ED325, ED330 or ED337. Lab fee required.

ED386/586-51 : Tuesday/Thursday 12:30-1:45 OC211


Professor David Shutkin, Ph.D.


Readings

Please consult the course readings for a current list.  pw = edtech386
A more thorough course bibliography is available here.

Digital Technology & the Crisis of Presence

We are not on digital gadgets unless they are for the purpose of this class, and if we are on gadgets we are using them for class.


Goals

  1. Produce an educational website / digital portfolio;
  2. Analyze the pedagogical potential of video games;
  3. Produce a Mobile App and demonstrate pedagogical significance;
  4. Demonstrate understanding of multimodal literacy;
  5. Produce a multimodal digital story and demonstrate pedagogical significance;
  6. Apply ideas of distributed cognition to analyses of classroom practice;
  7. Demonstrate the development of your TPACK through the design of a technologically enhanced learning environment.

Alignment ED386 Course Goals with DESP Learning Outcomes & JCU Academic Learning Goals


Alignment ED586 Course Goals with DESP Learning Outcomes & JCU Academic Learning Goals

 

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